Pixels price

in USD
$0.034730
-$0.00345 (-9.04%)
USD
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Market cap
$26.72M #212
Circulating supply
771.04M / 5B
All-time high
$0.30900
24h volume
$14.73M
PIXELPIXEL
USDUSD

About Pixels

Gaming
CertiK
Last audit: 26 Sept 2022, (UTC+8)

Pixels’s price performance

Past year
--
$0.00
3 months
-14.32%
$0.04
30 days
+8.22%
$0.03
7 days
-15.61%
$0.04
63%
Buying
Updated hourly.
More people are buying PIXEL than selling on OKX

Pixels on socials

gnar.eth ™️
gnar.eth ™️
The first major implementation on chain of Apptokens - a prime example of how you can transform your tokenomics to work with your ecosystem vs. against it. @pixels_online have a dual token model, where people who want to participate in the ecosystem can stake and benefit, and anyone who wants unbounded speculation can use the normal token. There are so many possibilities with Apptokens, and I’m excited to see teams start launching their experiments. Good luck to the pixels team and thank you for being innovators!
Luke Barwikowski 🚜
Luke Barwikowski 🚜
We just launched some pretty big infrastructure improvements to our staking system that will unlock a lot of functionality... 1. $vPIXEL is now live on @Ronin_Network mainnet & fully supported in the $PIXEL staking ecosystem. $vPIXEL is the first implementation of @limitbreak app tokens out in the wild. Essentially it is a spend/stake only version of $PIXEL that is backed 1:1 with $PIXEL. Players will start to see UI components of $vPIXEL across the ecosystem. We will start to experiment with $vPIXEL rewards soon. 2. Validators now can reward ANY ERC20. Previously rewards for stakers could only be denominated in $PIXEL. This unlocks entirely new economics for the staking ecosystem. This means that games can now monetize in tokens like USDC and distribute rewards to $PIXEL stakers in the same token they monetize with. This has 2 benefits... 1) To participate in the $PIXEL ecosystem, games no longer need to add additional friction to payments by forcing the use of $PIXEL 2) Staking rewards can be now non-dilutive to the ecosystem. Ex: it's not favorable for $PIXEL if users stake $PIXEL just to sell all of the rewards in $PIXEL. However - if rewards are in USDC or other tokens users are free to swap the rewards without harming the $PIXEL ecosystem. 3. Visibility into RORS & Earnings distributed. Games that use our analytics engine will now also publicly show RORS, earnings given per day, and revenue per day. This will give users who stake more visibility and understanding on how a game is performing. 4. Infrastructure for Phase II (variable rewards for games) has been included in this contract upgrade. Soon the amount of rewards each game is able to distribute to users will be proportional to the amount of $PIXEL staked to each game. Users will soon be able to help decide how much $PIXEL each game gets to give out by staking their $PIXEL - very exciting!
Gabriel Leydon
Gabriel Leydon
AppTokens are live on @pixels_online! 🫡
Luke Barwikowski 🚜
Luke Barwikowski 🚜
We just launched some pretty big infrastructure improvements to our staking system that will unlock a lot of functionality... 1. $vPIXEL is now live on @Ronin_Network mainnet & fully supported in the $PIXEL staking ecosystem. $vPIXEL is the first implementation of @limitbreak app tokens out in the wild. Essentially it is a spend/stake only version of $PIXEL that is backed 1:1 with $PIXEL. Players will start to see UI components of $vPIXEL across the ecosystem. We will start to experiment with $vPIXEL rewards soon. 2. Validators now can reward ANY ERC20. Previously rewards for stakers could only be denominated in $PIXEL. This unlocks entirely new economics for the staking ecosystem. This means that games can now monetize in tokens like USDC and distribute rewards to $PIXEL stakers in the same token they monetize with. This has 2 benefits... 1) To participate in the $PIXEL ecosystem, games no longer need to add additional friction to payments by forcing the use of $PIXEL 2) Staking rewards can be now non-dilutive to the ecosystem. Ex: it's not favorable for $PIXEL if users stake $PIXEL just to sell all of the rewards in $PIXEL. However - if rewards are in USDC or other tokens users are free to swap the rewards without harming the $PIXEL ecosystem. 3. Visibility into RORS & Earnings distributed. Games that use our analytics engine will now also publicly show RORS, earnings given per day, and revenue per day. This will give users who stake more visibility and understanding on how a game is performing. 4. Infrastructure for Phase II (variable rewards for games) has been included in this contract upgrade. Soon the amount of rewards each game is able to distribute to users will be proportional to the amount of $PIXEL staked to each game. Users will soon be able to help decide how much $PIXEL each game gets to give out by staking their $PIXEL - very exciting!
Luke Barwikowski 🚜
Luke Barwikowski 🚜
We just launched some pretty big infrastructure improvements to our staking system that will unlock a lot of functionality... 1. $vPIXEL is now live on @Ronin_Network mainnet & fully supported in the $PIXEL staking ecosystem. $vPIXEL is the first implementation of @limitbreak app tokens out in the wild. Essentially it is a spend/stake only version of $PIXEL that is backed 1:1 with $PIXEL. Players will start to see UI components of $vPIXEL across the ecosystem. We will start to experiment with $vPIXEL rewards soon. 2. Validators now can reward ANY ERC20. Previously rewards for stakers could only be denominated in $PIXEL. This unlocks entirely new economics for the staking ecosystem. This means that games can now monetize in tokens like USDC and distribute rewards to $PIXEL stakers in the same token they monetize with. This has 2 benefits... 1) To participate in the $PIXEL ecosystem, games no longer need to add additional friction to payments by forcing the use of $PIXEL 2) Staking rewards can be now non-dilutive to the ecosystem. Ex: it's not favorable for $PIXEL if users stake $PIXEL just to sell all of the rewards in $PIXEL. However - if rewards are in USDC or other tokens users are free to swap the rewards without harming the $PIXEL ecosystem. 3. Visibility into RORS & Earnings distributed. Games that use our analytics engine will now also publicly show RORS, earnings given per day, and revenue per day. This will give users who stake more visibility and understanding on how a game is performing. 4. Infrastructure for Phase II (variable rewards for games) has been included in this contract upgrade. Soon the amount of rewards each game is able to distribute to users will be proportional to the amount of $PIXEL staked to each game. Users will soon be able to help decide how much $PIXEL each game gets to give out by staking their $PIXEL - very exciting!

Guides

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Pixels FAQ

Currently, one Pixels is worth $0.034730. For answers and insight into Pixels's price action, you're in the right place. Explore the latest Pixels charts and trade responsibly with OKX.
Cryptocurrencies, such as Pixels, are digital assets that operate on a public ledger called blockchains. Learn more about coins and tokens offered on OKX and their different attributes, which includes live prices and real-time charts.
Thanks to the 2008 financial crisis, interest in decentralized finance boomed. Bitcoin offered a novel solution by being a secure digital asset on a decentralized network. Since then, many other tokens such as Pixels have been created as well.
Check out our Pixels price prediction page to forecast future prices and determine your price targets.

Dive deeper into Pixels

Pixels is a social casual web3 game that revolves around farming, exploration, and creation.

Disclaimer

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Market cap
$26.72M #212
Circulating supply
771.04M / 5B
All-time high
$0.30900
24h volume
$14.73M
PIXELPIXEL
USDUSD
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